Saturday, October 27, 2012

Character Design


CHARACTER DESIGN

For each game the characters are one major factor that must be given a lot of attention. People tend to put themselves into the characters shoes making them more attached to the game. So as we are about to create a game we need to think carefully about our characters development. Character design mostly consists from 2 major things. The appearance and the personality of the character. Appearance is what makes you like what you see, and personality is what determines how the player will see the character and how much he/she 'll come to taking a liking on the character or not. So I 'll be talking about these things , and how I think we should implement them in our game.

Sunday, October 21, 2012

Fast Forward to Week 3


Three weeks into the project and everything seems to be going smoothly. The excitement and involvement is at its peak, with all the members doing a great and better job every week that passes. Today’s meeting was literally a brainstorming festival. We had the opportunity and good fortune to bring Mr. Tasos Anastasiadis into the team. Mr.Anastasiadis is a lecturer in Graphics Design at European University Cyprus and a game enthusiast, to talk to us and educate us about some of the basics in the visual part of designing a game.

First Day

Our first day, started with our instructor Dr. George Christou explaining about our course and our objectives for this semester. He shared with us his idea for the main project of this semester, which will be a game on xbox 360 using kinect, which it will be directed to kids with special movement problems. The basic concept for this idea , is to create a fun game for those kids and at the same time will help them improve some movement difficulties that they have. So, instead of the kids doing the normal physiotherapy schedule, which is pretty frustrating for them , we will urge them to do so by creating a game on xbox kinect, that will implement some of those moves, and actually make the kids try their best while also having fun.